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Xbox Video Game System Average Customer Review: Electronics list price: $299.99 US | Canada | United Kingdom | Germany | France Editorial Review The Xbox is supercharged with such features as an Ethernet port (for LAN parties and broadband Internet games), an 8 GB hard drive (for saved games, downloaded enhancements, and characters), and four controller ports (for accessories such as a microphone headset or additional game controllers). The optional DVD kit (sold separately) even lets you use your Xbox as a DVD player, making it a complete entertainment system. ... Read more Reviews (338)
Asin: B00005O0I6 |
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Xbox Controller Average Customer Review: Video Game list price: $39.99 US | Canada | United Kingdom | Germany | France Editorial Review The Xbox game controller, which sports the "jewel" logo, is built for maximum control and comfort. Its design is the result of thousands of hours of usability testing. It features an eight-way directional pad (D-pad), left and right analog sticks, left and right shoulder triggers, six pressure-sensitive multicolored analog buttons, dual slots for memory cards and other peripherals, and a built-in "rumble" feature to increase gaming realism. The controller also features a 9-1/2-foot-long cord to give gamers the freedom to sit nearly anywhere they want during gameplay. ... Read more Reviews (288)
Asin: B00005O0I7 |
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Xbox Controller S Average Customer Review: Video Game list price: $39.99 -- our price: $24.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (98)
Asin: B00006409Z |
$24.99 |
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Dead or Alive 3 Average Customer Review: Video Game (13 November, 2001) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review Any new gaming console needs to offer a quality fighting game at launch,and for the Xbox that title is Tecmo's Dead or Alive 3. ThoughDOA3 doesn't revolutionize the fighting genre, it does offer a greatgaming experience, and its graphics easily surpass every other fighting game onthe market--on any system. DOA3 offers eight modes of play, including story, team battle, tagbattle, and sparring. Sparring mode is customizable and is a nice way for newplayers to learn how to play the game, while story mode lets you take one of the16 available characters through a series of matches culminating in a fightagainst the über-powerful Omega. Once you defeat Omega, a short moviespecific to your character is unlocked. The story mode doesn't make a lot ofsense (and the dialogue is laughable) but the end movies are pretty cool, andit's fun playing through the game as each of the characters. The real meat of the game, though, is its combat, and DOA3 delivers inspades. Each character has specific attacks, such as Zack's Devil Elbow or BassArmstrong's Stun Gun Chop, and once you get the moves down, the entire affaircan unfold like a carefully choreographed ballet as combatants block blows,counterattack, and land devastating punch and kick combos. Adding to the game'sappeal are the massive and detailed multilevel arenas (introduced inDOA2), in which a precise kick or punch can send a combatant plummetingthrough the air down to the arena's next level. It's obvious that DOA3 was designed as a showcase for the Xbox'sgraphical prowess, and it shows--the game's graphics are awesome. The charactermodels look amazing and feature highly detailed clothing and accessories, andthe animations are extremely smooth. The environments are also outstanding, andfeature tons of little touches such as fluttering leaves, snow-covered groundthat can be torn up during the course of a fight, and great-looking water. Eventhe background structures are highly detailed. DOA3 doesn't rewrite the rules of the fighting genre, but its greatgraphics and intense fighting--especially in multiplayer mode--make for anenjoyable gaming experience. --William Harms Pros:
Features Reviews (207)
Asin: B00005O0I3 |
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Splashdown Average Customer Review: Video Game (27 June, 2002) list price: $49.99 US | Canada | United Kingdom | Germany | France Reviews (14)
Asin: B0000664JC |
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Star Wars Obi-Wan Average Customer Review: Video Game (26 December, 2001) list price: $49.99 US | Canada | United Kingdom | Germany | France Editorial Review A long time ago, LucasArts established a sterling reputation with theirclassic X-Wing, TIE Fighter, and Monkey Island games. Butrecent efforts have varied widely in quality. Some games, like X-WingAlliance, were outstanding. Others, such as Force Commander, werebetter left unreleased. Obi-Wan, LucasArts's first Star Wars: EpisodeI adventure game for the Xbox, falls firmly in the latter camp--the controlsare poor, the graphics uninspiring, and the voice acting is embarrassing. Obi-Wan chronicles the adventures of young Obi-Wan Kenobi across fiveacts as he battles the evil Trade Federation, the Black Heth crime organization,and other assorted baddies. The story is nothing new, and it's hampered a bit bythe Episode I setting, which simply isn't as compelling as the setting ofthe classic Star Wars stories. Since you play as Obi-Wan, the primary weapon in your arsenal is the lightsaber.Using a third-person view, you use the left thumbstick to control Obi-Wan andthe right thumbstick to control the lightsaber. In principle this soundsfantastic, but in practice it's a mess--the camera constantly shifts angles,making it hard to see certain enemies, and planning a coordinated attack withthe lightsaber is unnecessarily difficult, especially when multiple enemies areswarming in from all sides. Graphically, Obi-Wan is lifeless. It fails to take advantage of theXbox's fancy graphics hardware, and the environments are empty and plain. TheLegend of Zelda: Ocarina of Time, a game released for the obsolete Nintendo64 system, features much more beautiful graphics. And playing Obi-Wanafter playing Halo or Munch's Oddysee will make a Star Warsfan weep at the thought of how good Obi-Wan should have looked.Compounding the ugly graphics problem is the fact that the game will slow to acrawl at certain points, making jumping or fighting practically impossible.Almost as bad as the poor graphics is the horrid voice acting (Obi-Wan soundslike Mike Myers doing a bad Scottish accent), and the all-too-frequent cinematiccutscenes look like they were slapped together in five minutes. There are some tiny diamonds in the vast rough, such as the ability to use Forcepowers to throw objects at enemies or pull weapons out of their hands. A featuresure to please fans of the dramatic saber fights in Episode I is themultiplayer Jedi Battles mode. This mode lets you and a buddy engage in fierceJedi duels, using characters from the movie and game. Unfortunately, these fewnice touches aren't enough to overcome Obi-Wan's bland setting and lameexecution. --William Harms Pros:
Reviews (119)
Asin: B00005RCQJ |
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Madden NFL 2003 Average Customer Review: Video Game (13 August, 2002) list price: $49.99 -- our price: $19.98 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review EA's Madden NFL 2003 maintains the series' status as one of the most engaging game franchises ever. This perennial favorite has updated everything from the spanking new venues (including the Seattle Seahawks Stadium) to the ability to now list pre-existing injuries to current players. If you haven't played previous versions, learning all the controls can be a daunting task. You can control everything from calling audibles to throwing a touch or bullet pass--all while the play clock runs down. But half the fun of this game is in the level of detail you can control, including off-season drafts and free-agent signings, game time, weather, and sensitivity to penalties. Madden NFL 2003 has taken video sports gameplay beyond the action on the field--although the gameplay is seamless and the graphics are impressive on the Xbox. They've created a world where you are equally the owner, general manager, coach, and player. The time and attention you must dedicate to creating your team, along with superbly realistic gameplay and sportscasting, immerse you in your team's fate, making the action all the more compelling. --Sung Nicholas Kim ... Read more Reviews (43)
1. Uneven AI--- no matter the team, QB, etc...I used franchise mode to build a team with Mc Nabb at QBMcFarland at DT Ray Lewis at LB, Faulk at RB, Robinson, Galloway and Hines Ward as WR's...droped passes galore, missed tackles 2. Flat passess no matter how you release the ball--an LB will intercept a pass 10 yards before its intended receiver 3. You have to go in the game and manually adjust the AI to be more realistic...check the internet, people have actuall come up with what are more "true NFL" settings 4. You have to use the Madden cheat cards to try to even the matchups 5.Computer will make you throw INT's or fumble to keep game score down between 14 to 28 points you will break the game in two...I have ruined two...when you use instant replay to see your all-pro turned idiot DB's blow coverage, balls go right through hands, fumbilits when the computer is lossing
Asin: B0000690ZV |
$19.98 |
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Crash Bandicoot: The Wrath of Cortex Average Customer Review: Video Game (19 April, 2002) list price: $49.99 -- our price: $20.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Crash Bandicoot, the famous marsupial video-game icon, comes spinning into yet another solid action platform game in Crash Bandicoot: The Wrath of Cortex. This is the first true platform game for the Xbox, and is suitable for cartoon-action lovin' fans of all ages. Evil is at an all-time decline, so Crash's arch-nemesis Dr. Neo Cortex is designing the ultimate weapon: Crunch, the extra-evil-bio-engineered-super-bandicoot! In order to complete Crunch, the good doctor needs more power--the kind of power that only evil, renegade voodoo masks can provide. Enter the Elementals. Set free by the evil voodoo mask Uka Uka, the Elementals control various aspects of the environment. They are so powerful, and so dangerous, that they almost destroyed the Earth once, and were sealed in special crystals to protect the Earth from certain doom. Uka Uka believes that by harnessing the power of these evil masks, Dr. Cortex will have all the power he needs to complete Crunch, and finally finish off Crash. So once again Crash returns to his crystal-collecting, box-bashing, bad guy-spinning ways. Can he stop the masks? Will he defeat Crunch? Only time, and your weary game-playing hands, will tell. The Wrath of Cortex is the hardest game in the series' history. There are 30 levels, seven different vehicles, bonus levels, and a time-trial mode. As you progress through the game, you fight five bosses. Each time you defeat a boss, you unlock a new move (double jump, bazooka, tiptoe, Crash dash, and death tornado). Although the coolest feature is that you get to play as Crash's sister Coco on some levels. The game is good, but is it perfect? The graphics are solid, but not much of an improvement over the PlayStation2 version--the game definitely doesn't take full advantage of the Xbox's hardware. Also, the long load times for levels can be annoying. Crash Bandicoot: The Wrath of Cortex was not developed by Naughty Dog, the company that started the series. The game, while faithfully following the traditional feel of the series, misses some of the polished quirkiness that Naughty Dog is known for. Bottom line: The Wrath of Cortex is a great game for all ages, and will give you 40 or more hours of solid gameplay. --Bryan Karsh Pros:
Features Reviews (36)
Asin: B00005Y3ZW |
$20.95 |
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Xbox DVD Movie Playback Kit Average Customer Review: Video Game -- our price: $24.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Got an Xbox? Do you enjoy watching DVDs? Then you need one of these.This DVD playback kit unlocks the DVD functionality of Microsoft's powerful Xboxand helps make the console an even more important addition to your homeentertainment deck. Feeling rather light in hand, this remote features large keys that feel rubberyyet firm. The kit sports some of the basic functions you'd expect from a commoncontroller, including chapter skip, play, pause, and number buttons. There'salso handy 32x fast-forward and reverse controls. Pressing the display button calls up a friendly onscreen menu that allows accessto more features, including up to 10x magnification, A-B playback loop (forcueing and viewing favorite scenes repeatedly), and subtitle and audio options.It's worth noting that many lower-cost DVD remotes have access to such featuresthrough the press of a button. The fact that this one requires you to usea menu to access such common commands may rankle DVD aficionados, as the menu isa bit slower than using buttons. Still, the menu is quite intuitive and couldn'tbe much easier to use. For the remote to work, you'll need to plug the included infrared receiver intoan open controller port on the Xbox. Most gamers will never need to unplug thereceiver again, as you can plug it into the rarely used fourth port.Interestingly, the receiver works best when the remote is operated almostdirectly in front of it, and can be a little finicky when signals are sent fromthe far left or right. The couch potato crowd won't be thrilled to learn that the remote does notinclude power or eject buttons. Why such standard features were omitted escapesus, but that is far and away the worst thing we can say about an otherwisedecent control. --Mark Brooks Pros:
Features Reviews (167)
Asin: B00005O0I9 |
$24.99 |
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HALO Average Customer Review: Video Game (09 November, 2001) list price: $49.99 -- our price: $19.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review More often than not, when a game is in development for more than threeyears, it does not live up to the hype. Bungie's Halo is the exception.Not only does it meet expectations, it greatly exceeds them. This sci-fifirst-person shooter is a nearly perfect blend of gameplay, graphics, and sound. The story revolves around the conflict between humans and an alien race known asthe Covenant. The aliens have discovered a powerful artifact--on the ring-shapedplanet called Halo--that will shift the balance of power, and it's up to theplayer to stop them. In addition to several first-person-shooter levels, thegame offers numerous opportunities to engage in vehicular combat. Both the enemyand allied artificial intelligence are extremely impressive. Enemies will usethe terrain and layout to put you in tight spots. Allies will know when to coverand aid you. For instance, if you hop into a jeep, an ally will know to jump inand man the turret on the back of it. The graphics are exquisitely detailed, but only move at 30 frames per secondrather than 60. The sound effects and voice acting are superb. The level designis among the best ever; most of the game is engaging and challenging withoutbeing frustrating. There's also high replay value thanks to the built-insingle-player, cooperative, and deathmatch modes. Much like the outstanding GoldenEye 007 for Nintendo 64, Haloraises the bar for console first-person shooters. All console action games willbe measured against Halo for years to come. --Raymond M. Padilla Pros:
Features Reviews (1606)
Asin: B00005NZ1G |
$19.88 |
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Xbox Game System Carrying Case Average Customer Review: Video Game list price: $29.99 -- our price: $34.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (34)
Asin: B00005NP4H |
$34.88 |
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The Official Xbox Magazine (without disc) Average Customer Review: Magazine list price: $29.94 -- our price: $14.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review "Like Maxim, but about Xbox!" was clearly the mandate given to Mike Salmon, former editor-in-chief of PC Accelerator and current editor-in-chief of The Official Xbox Magazine. He got it half right: this gamer lifestyle magazine has the locker-room feel of Maxim but lacks Maxim's intelligent, tongue-in-cheek style. The result is something that looks like it was written by high-school sophomores. For example, a bio of Kasumi, a character in the game Dead or Alive 3, reads "A redhead with a difference--she can take on all comers. And if DoA 3 has the "[breast] bounce on/off" option, she'll definitely have a lot of comers." On the plus side, the game reviews and previews are informative and mostly free of bull.--Mike Fehlauer ... Read more Features Reviews (67)
Why two stars then? The reviews are actually well written, and are truthful, and I trust them.So, if all you want are interesting reviews, try this magazine, but if you want to know about other things without getting too bored, look elsewhere.
Grade:
OXM is a nicely laid out magazine. Unfortunatley it's content is very weak. When I read a video game magazine I want it to first be informative. While OXM is "informative", it's the XBox "attitude" that gets in the way. The editorial and writing staff try so hard to be hip, cool and edgey that they come across as a joke. If you read in between the pot shots taken at Sony and the PS2 there is some relevant information. But it tends to get lost amidst the puns and attempts at being humorous. The second thing I want from a magazine, are objective opinions. With OXM, objectivity goes out the window. Though most games that are reviewed are pretty informative, often times a mediocre game will score significantly higher than in other game magazines. Which makes me wonder exactly who is writing these reviews. Also, every issue is loaded with countless digs at Sony and Nintendo. After the first few pages it becomes childish and unamusing. The saving grace of the magazine is the demo disc. On it you can get some downloads including bonus levels for some games. Unfortunatley it's not included here. Considering the content of this magazine, I'd recomend picking it up on an issue by issue basis depending on what is included in the demo disc. For a better all around objectively written game magazine, I'd recomend Game Informer. ... Read more Asin: B00005QDWQ |
$14.95 |
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